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Visual Teams
Graphic Tools for Commitment, Innovation, and High Performance
David Sibbet (Author)
9781118077436, Wiley
Paperback / softback, published 18 November 2011
320 pages
17.5 x 25.2 x 2.5 cm, 0.454 kg
Graphic tools and visual solutions for team building and development Visual Teams uses visual tools and methods to help teams—both face-to-face and virtual—reach high performance in today's work environment. As teams become more and more global and distributed, visualization provides an important channel of communication—one that opens up the group's mind to improving work systems and processes by understanding relationships, interconnections, and big picture contexts. Visual Teams shares best practices and uses visualization as a power tool for process improvement by providing teams with a common language for high performance. The book: Visual Teams presents a comprehensive framework, best practices, and unique visual tools for becoming an innovative, high-performance team.
Introduction xi I. What is a Visual Team? 1 1. Working Like Designers 3 2. Why Be a Visual Team? 15 3. A Graphic User Interface for Teams 29 II. Leading Visual Teams 55 4. So You’ve Just Been Promoted 57 5. Managing Four Flows of Activity 73 6. Supporting Innovation 83 III. Visual Team Startup 93 7. Visualizing Purpose 95 8. Seeing Yourself As a Team 107 9. Clarifying Goals 117 10. Consensus or Command? 131 IV. Sustaining Results 149 11. Graphics & Project Management 151 12. Visualizing & Innovating 159 13. Assessments, Dialogues, & Sharing Rallies 171 V. Growing a Visual Team Culture 183 14. Introducing Visual Teams 185 15. Developing Visual Team Skills 193 16. Shared Visual Language 201 VI. New Technology Tools 219 17. Visual Tools Come of Age 221 18. Graphics for Distributed Teams 231 19. Team Rooms & the Net 241 20. Mobile Technology 249 VII. Links, Tools, & Other Resources 263 21. Websites & Bibliography 265 Appendix 273 Jack R. Gibb’s Original Research 273 Summary of Arthur M. Young’s Theory of Process 274 Index 277
Imagining Better Results for Teams
Using Graphics Across the Whole Workflow
Why Visual Teams Get Results
The Case for Collaboration
The Drexler/Sibbet Team Performance Model
Seeing the BIG Picture
Understanding Team Leadership
Attention, Energy, Information, & Operations
Providing Visual Tools
Creating Trust, Focus, & Commitment
Orienting to Your Mission
Developing Trust
Using the Graphic Gameplan
Deciding Commitments
Innovating for High Performance
Implementation You Can Literally See
Understanding High Performance
The Importance of Learning & Renewal
Thinking BIG About Opportunities
Communicating Benefits
Learning Tips & Tools
Toward an Operating System for Visual Teams
A Revolution in Visual Collaboration
Experiencing High Performance at the Institute for the Future
Web & Teleconferences
Physical Places or Virtual Spaces?
Reshaping Tomorrow’s Teams
Subject Areas: Business & management [KJ]
