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The Power of Play
The Game Design Approach to Transforming Employee Engagement
George Kesselman (Author)
9781394228010, Wiley
Hardback, published 30 November 2023
256 pages
23.1 x 15.8 x 2.5 cm, 0.476 kg
Level-up employee productivity, creativity, and inspiration at your workplace In The Power of Play: The Game Design Approach to Transforming Employee Engagement, the Managing Director for Willow Ventures —a global insurance innovation leader—George Kesselman, delivers a one-of-a-kind and exciting take on employee productivity and engagement. He dives deep into increasing divergence between work and how we approach motivation, and moving beyond the gamification of work, exploring the motivational and behavioural elements behind the “fun” kind of problem solving we find in games and showing you how to apply them to your workplace. In the book, you’ll discover how to apply the principles of game design to the professional environment so you can realize higher levels of motivation, productivity, and creativity from your teams. You’ll also find: Perfect for managers, executives, directors, entrepreneurs, founders, and other business leaders, The Power of Play is also a can’t-miss resource for human resources and other people professionals seeking effective strategies to retain, motivate, and inspire their team members.
Preface vii Introduction: Let’s Press Start ix Part I Work- Off: the Brief History of Work and a Sneak Peek Inside Our Heads 1 1 Trapped in the Cycle: The Woes of Enforced Gamification 3 2 The Journey to Work 1.0 19 3 The Industrial Revolution: Hello, Work 2.0 29 4 Work 2.5 and Getting Stuck 41 5 Work 3.0: The Internet Work Revolution 51 Part II Who Said It Can’t Be All Fun and Games? 63 6 Designing Fun: The Magic of Games 65 7 Games Give Us a Ray of Hope 73 8 Game Time, Game Type 87 Part III the Science of Motivation 117 9 Motivations 119 10 Forced Mindfulness: Why It Removes the Power of Freedom and Choice in Enjoyment 141 Part IV the Intersection Between Games And Work 153 11 How We Learn 155 12 Embracing Open Source: Unleashing the Power of Collaboration 169 13 Esports Work: Blurring the Lines between Play and Profession 177 Part V Level- Up Work 185 14 Level 1 Skills: Breaking Free from the Skills Trap 187 15 Level 2 Skills: Testing 201 16 Level 3 Skills: And the Future of Work Is. 213 About the Author 223 About the Book 225 Acknowledgments 227 Index 229
Subject Areas: Business & management [KJ]
