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No Code Required
Giving Users Tools to Transform the Web

State- of-the-art research and development on tools that allow users to shape the Web to fit their needs

Allen Cypher (Author), Mira Dontcheva (Author), Tessa Lau (Author), Jeffrey Nichols (Author)

9780123815415, Elsevier Science

Paperback / softback, published 21 May 2010

512 pages
23.4 x 19 x 3.2 cm, 0.86 kg

"The web is becoming not only a venue for people to receive information but increasingly a place for them to create new forms of information and to share them. The transition in the role from being a passive consumer to an active consumer as well as contributor is made possible by exactly the kind of work described in this book." -- Dr. Margaret Burnett, Dept of Computer Science, Oregon State University

No Code Required presents the various design, system architectures, research methodologies, and evaluation strategies that are used by end users programming on the Web. It also presents the tools that will allow users to participate in the creation of their own Web.

Comprised of seven parts, the book provides basic information about the field of end-user programming. Part 1 points out that the Firefox browser is one of the differentiating factors considered for end-user programming on the Web. Part 2 discusses the automation and customization of the Web. Part 3 covers the different approaches to proposing a specialized platform for creating a new Web browser. Part 4 discusses three systems that focus on the customized tools that will be used by the end users in exploring large amounts of data on the Web. Part 5 explains the role of natural language in the end-user programming systems. Part 6 provides an overview of the assumptions on the accessibility of the Web site owners of the Web content. Lastly, Part 7 offers the idea of the Web-active end user, an individual who is seeking new technologies.

Introduction

  1. End User Programming on the Web Allen Cypher (IBM)
  2. Why We Customize the Web Robert Miller (MIT)

I. End User Programming Languages for the Web

  1. Sloppy Programming Greg Little (MIT)
  2. Mixing the reactive with the personal: Opportunities for end user programming in Personal information management (system) Max Van Kleek (MIT)
  3. Going beyond PBD: A Play-by-Play and Mixed-initiative Approach (system) Hyuckchul Jung (Institute for Human and Machine Cognition)
  4. Rewriting the Web with Chickenfoot (system) Robert Miller (MIT)
  5. A Goal-Oriented Web Browser (system) Alexander Faaborg (Mozilla)

II. Systems and Applications

  1. Clip, Connect, Clone: Combining Application Elements to Build Custom Interfaces for Information Access (system) Jun Fujima (Hokkaido)
  2. Mash Maker (system) Robert Ennals (Intel)
  3. Collaborative scripting on the web (system) Tessa Lau (IBM)
  4. Programming by a Sample: Rapidly Creating Web Applications with d.mix (system) Björn Hartmann (Stanford)
  5. Highlight: End User Mobilization of Existing Web Sites (system) Jeffrey Nichols (IBM)
  6. Subjunctive Interfaces for the Web Aran Lunzer (University of Copenhagen)
  7. From Web Summaries to Search Templates: Automation for Personal Web Content (system) Mira Dontcheva (Adobe Systems)
  8. Access to the Temporal Web Through Zoetrope (system) Eytan Adar (University of Washington)
  9. Enabling End Users to Independently Build Accessibility into the Web Jeffrey Bigham (University of Washington)
  10. Social Accessibility: A Collaborative Approach For Improving Web Accessibility (system) Yevgen Borodin (Stony Brook)

III. Data Management and Interoperability

  1. A World Wider than the Web: End User Programming Across Multiple Domains (system) Will Haines (SRI)
  2. Knowing What You're Talking About: Natural Language Programming of a Multi-Player Online Game (system) Henry Lieberman (MIT)

IV. User Studies

  1. Mashups for Web-Active End Users Nan Zang (Penn State)
  2. Mashed layers and muddled models: debugging mashup applications M. Cameron Jones (Yahoo!)
  3. Reuse in the world of end-user programmers Christopher Scaffidi (CMU)
  4. Using Web Search to Write Programs Joel Brandt (Stanford)

Subject Areas: Human-computer interaction [UYZ], Computer programming / software development [UM]

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