Freshly Printed - allow 7 days lead
Couldn't load pickup availability
Museum Media
Michelle Henning (Edited by)
9781119642022, Wiley
Paperback / softback, published 20 February 2020
720 pages
23.9 x 16.8 x 4.1 cm, 1.247 kg
MUSEUM MEDIA Edited by Michelle Henning Museum Media explores the contemporary uses of diverse media in museum contexts and discusses how technology is reinventing the museum. It considers how technological changes—from photography and television through to digital mobile media—have given rise to new habits, forms of attention and behaviors. It explores how research methods can be used to understand people's relationships with media technologies and display techniques in museum contexts, as well as the new opportunities media offer for museums to engage with their visitors. Entries written by leading experts examine the transformation of history and memory by new media, the ways in which exhibitions mediate visitor experience, how designers and curators can establish new kinds of relationships with visitors, the expansion of the museum beyond its walls and its insertion into a wider commercial and corporate landscape. Focusing on formal, theoretical and technical aspects of exhibition practice, this in-depth volume explores questions of temporality, attachment to objects, atmospheric and immersive exhibition design, the reinvention of the exhibition medium, and much more.
List of Illustrations ix Editor xiii General Editors xiv Contributors xv Acknowledgments xvii General Editors’ Preface to Museum Studies and the International Handbooks of Museum Studies xix Museum Media: An Introduction xxvii Part I The Museum as Medium 1 1 Museums and Media Archaeology: An Interview with Wolfgang Ernst 3 2 Media Archaeology of/in the Museum 23 3 Museums and the Challenge of Transmediation: The Case of Bristol’s Wildwalk 43 4 Mediatized Memory: Video Testimonies in Museums 69 5 Visible and Invisible Institutions: Cinema in the French Art Museum 95 6 The Museum as TV Producer: Televisual Form in Curating, Commissioning, and Public Programming 121 7 SimKnowledge: What Museums Can Learn from Video Games 145 Part II Mediation and Immersion 165 8 The Life of Things 167 9 Lighting Practices in Art Galleries and Exhibition Spaces, 1750–1850 191 10 There’s Something in the Air: Sound in the Museum 215 11 Aesthetics and Atmosphere in Museums: A Critical Marketing Perspective 235 12 Museums, Interactivity, and the Tasks of “Exhibition Anthropology” 259 13 Keeping Objects Live 279 Part III Design and Curating in the Media Age 303 14 Total Media 305 15 From Object to Environment: The Recent History of Exhibitions in Germany and Austria 327 16 Museums as Spaces of the Present: The Case for Social Scenography 349 17 (Dis)playing the Museum: Artifacts, Visitors, Embodiment, and Mediality 371 18 Transforming the Natural History Museum in London: Isotype and the New Exhibition Scheme 389 19 Embodiment and Place Experience in Heritage Technology Design 419 Part IV Extending the Museum 447 20 Open and Closed Systems: New Media Art in Museums and Galleries 449 21 Diffused Museums: Networked, Augmented, and Self‐Organized Collections 473 22 Mobile in Museums: From Interpretation to Conversation 499 23 Moving Out: Museums, Mobility, and Urban Spaces 527 24 Beyond the Glass Case: Museums as Playgrounds for Replication 553 25 With and Without Walls: Photographic Reproduction and the Art Museum 577 26 The Elastic Museum: Cinema Within and Beyond 603 Index 629
Michelle Henning
Michelle Henning
Andrew Hoskins and Amy Holdsworth
Nils Lindahl Elliot
Steffi de Jong
Jenny Chamarette
Maeve Connolly
Seth Giddings
Ivan Gaskell
Alice Barnaby
Rupert Cox
Brigitte Biehl‐Missal and Dirk vom Lehn
Erkki Huhtamo
Fiona Candlin
Peter Higgins
Bettina Habsburg‐Lothringen [Translated by Mark Miscovich]
Beat Hachler [Translated by Niall Hoskin]
Karin Harrasser
Sue Perks
Luigina Ciolfi
Beryl Graham
John Bell and Jon Ippolito
Nancy Proctor
Mark W. Rectanus
Petra Tjitske Kalshoven
Michelle Henning
Haidee Wasson
Subject Areas: Museology & heritage studies [GM]
