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Multimedia Computing

This innovative textbook presents an experiential, holistic approach to multimedia computing along with practical algorithms.

Gerald Friedland (Author), Ramesh Jain (Author)

9780521764513, Cambridge University Press

Hardback, published 28 July 2014

368 pages, 111 b/w illus. 9 colour illus. 3 tables 233 exercises
26.1 x 18.2 x 2.5 cm, 0.92 kg

'Multimedia Computing is indeed an excellent resource - a one-stop resource - for students, young researchers, and professionals. The authors have provided the basics from the physics concepts of sound and light to user interface design for multimedia systems. A must-read book.' B. Prabhakaran, University of Texas, Dallas

Humans are the best functioning example of multimedia communication and computing - that is, we understand information and experiences through the unified perspective offered by our five senses. This innovative textbook presents emerging techniques in multimedia computing from an experiential perspective in which each medium - audio, images, text, and so on - is a strong component of the complete, integrated exchange of information or experience. The authors' goal is to present current techniques in computing and communication that will lead to the development of a unified and holistic approach to computing using heterogeneous data sources. Gerald Friedland and Ramesh Jain introduce the fundamentals of multimedia computing, describing the properties of perceptually encoded information, presenting common algorithms and concepts for handling it, and outlining the typical requirements for emerging applications that use multifarious information sources. Designed for advanced undergraduate and beginning graduate courses, the book will also serve as an introduction for engineers and researchers interested in understanding the elements of multimedia and their role in building specific applications.

1. Introduction
2. Multimedia: a definition
3. Elements of multimedia computing
4. Introduction to sensors
5. Sound
6. Light
7. Multimedia documents
8. Multimodal integration and synchronization
9. Multimedia systems
10. The human factor
11. Fundamentals of compression
12. Lossy compression
13. Advanced perceptual compression
14. Speech compression
15. Multimedia information retrieval
16. Signal processing primer
17. Multimedia content analysis
18. Content analysis systems
19. Content and context
20. Future topics.

Subject Areas: Audio processing [UYU], Image processing [UYT], Signal processing [UYS], Computer networking & communications [UT], Graphics programming [UML], 3D graphics & modelling [UGK], Graphical & digital media applications [UG], Computing & information technology [U]

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