Skip to product information
1 of 1
Regular price £29.26 GBP
Regular price £34.99 GBP Sale price £29.26 GBP
Sale Sold out
Free UK Shipping

Freshly Printed - allow 10 days lead

Mobile User Experience
Patterns to Make Sense of it All

Provides you with the theoretical concepts and practical hands-on application in this guide to learning mobile user experience

Adrian Mendoza (Author)

9780124095144, Elsevier Science

Paperback, published 31 October 2013

248 pages, 200 illustrations (200 in full color)
23.4 x 19 x 1.7 cm, 0.53 kg

"This is an interesting book, and certainly not what I was expecting when I volunteered to review it…Chapter 9 summarizes the book, and reminds the reader/designer that it is important to test the design on a large network of (different) devices in order to deliver an optimal user experience." --ComputingReviews.com, June 2014

This is your must-have resource to the theoretical and practical concepts of mobile UX. You’ll learn about the concepts and how to apply them in real-world scenarios. Throughout the book, the author provides you with 10 of the most commonly used archetypes in the UX arena to help illustrate what mobile UX is and how you can master it as quickly as possible. First, you’ll start off learning how to communicate mobile UX flows visually. From there, you’ll learn about applying and using 10 unique user experience patterns or archetypes for mobile. Finally, you’ll understand how to prototype and use these patterns to create websites and apps.Whether you’re a UX professional looking to master mobility or a designer looking to incorporate the best UX practices into your website, after reading this book, you’ll be better equipped to maneuver this emerging specialty.

1. Introduction2. Why Mobile UX, Why Now?3. Your desktop experience is NOT your mobile experience4. Understanding the Device5. How Mobile Wireframing Works6. Mobile UX Patterns7. How to Prototype in Mobile8: Mobile App or Mobile Web: The Big Debate 9. The future of mobile UX is in using performance metrics

AppendixA. List of Devices from Chapter 1B. List of My Devices from Chapter 4C. Sample Mobile Sheets from Chapter 5 and 7D. Mobile Performance Results from Chapter 9

Subject Areas: Human-computer interaction [UYZ], WAP [wireless technology TJKW]

View full details