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Learning with Animation
Research Implications for Design

This book explores the effectiveness of electronic-based learning materials by a team of international experts.

Richard Lowe (Edited by), Wolfgang Schnotz (Edited by)

9780521851893, Cambridge University Press

Hardback, published 19 November 2007

402 pages, 21 tables
22.9 x 15.2 x 2.7 cm, 0.76 kg

'The international authors clarify and integrate the major themes of current research into learning with animation, exploring requirements for the principled design of learning resources.' The Times Higher Education Supplement

The use of animations has become very common in multimedia teaching and learning. Animations are assumed to increase interest and motivation, to direct attention, to illustrate procedures, and to explain how things work. Research shows that the educational effectiveness of animations depends on how their characteristics interact with the psychological functioning of the learner. This book is a comprehensive treatment of learning with educational animation, based on research of internationally recognized experts. The authors clarify and integrate the major themes of current research into learning with animation, exploring requirements for the principled design of learning resources that incorporate animation. Such materials can only be successful if their design reflects principles governing how learners develop understandings when they work with animations. The overarching goal of the book is therefore to improve the way educational animations are designed and used within a variety of learning contexts.

Preface Richard Lowe and Wolfgang Schnotz
Part I. Information Search and Processing: 1. Effects of knowledge and spatial ability on learning from animation Mary Hegarty and Sarah Kriz
2. Research-based principles for learning with animation Richard Mayer
3. Learning from animation: where to look, when to look Richard Lowe
Part II. Individual Differences and Strategies: 4. Successful and less successful use of dynamic visualizations in instructional texts Rolf Ploetzner, Daniel Bodemer and Sieglinde Neudert
5. Functions of animation in comprehension and learning Wolfgang Schnotz and Thorsten Rasch
6. Animations of thought: interactivity in the teachable agent paradigm Daniel L. Schwartz, Kristen P. Blair, Gautam Biswas, Krittaya Leelawong and Joan Davis
7. Making sense of animation: how do children explore multimedia instruction? Mireille Bétrancourt and Alain Chassot
8. Commentary on Parts I and II John R. Kirby
Part III. Interactivity and Learning: 9. Animated pedagogical agents: how do they help students construct knowledge from interactive multimedia games? Roxana Moreno
10. Young learners' control of technical animations Jean-Michel Boucheix
11. Turning the tables: investigating characteristics and efficacy of student-authored animations and multimedia N. Hari Narayanan and Theresa Hübscher-Younger
Part IV. Instructional Issues: 12. Enriching animations Barbara Tversky, Julie Heiser, Rachel Mackenzie, Sandra Lozano and Julie Morrison
13. A comparison of how animation has been used to support formal, informal, and playful learning Yvonne Rogers
14. A unified view of learning from animated and static graphics Wolfgang Schnotz and Richard Lowe
15. Commentary on Parts III and IV Susan R. Goldman.

Subject Areas: Media, information & communication industries [KNT], Educational equipment & technology, computer-aided learning [CAL JNV], Educational psychology [JNC]

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