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Handbook of Augmented Reality Training Design Principles
Presents 11 design principles for integrating augmented reality technology into training recognition skills for high stakes jobs.
Laura G. Militello (Author), Christen E. Sushereba (Author), Sowmya Ramachandran (Author)
9781009216159, Cambridge University Press
Paperback / softback, published 1 June 2023
190 pages
22.8 x 15.2 x 0.9 cm, 0.26 kg
'Finally! A gem of a handbook on how to design virtual learning experiences. Building on the science of learning, this handbook offers practical guidance to create training that makes a difference and works. A must source for scientists, instructional designers, practitioners, and for all who engineer technology-based learning environments.' Eduardo Salas, Rice University, USA
The Handbook of Augmented Reality Training Design Principles is for anyone interested in using augmented reality and other forms of simulation to design better training. It includes eleven design principles aimed at training recognition skills for combat medics, emergency department physicians, military helicopter pilots, and others who must rapidly assess a situation to determine actions. Chapters on engagement, creating scenario-based training, fidelity and realism, building mental models, and scaffolding and reflection use real-world examples and theoretical links to present approaches for incorporating augmented reality training in effective ways. The Learn, Experience, Reflect framework is offered as a guide to applying these principles to training design. This handbook is a useful resource for innovative design training that leverages the strengths of augmented reality to create an engaging and productive learning experience.
1. Introduction
2. Engagement
3. Scenario Building
4. Fidelity and Realism
5. Supporting Mental Model Construction
6. Scaffolding and Reflection
7. Synthesis
8. Conclusion
References
Index.
Subject Areas: Psychology [JM]
