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Developing Virtual Reality Applications
Foundations of Effective Design

From the best-selling authors of Understanding Virtual Reality comes everything you need to know to develop your own VR applications in a billion dollar industry!

Alan B. Craig (Author), William R. Sherman (Author), Jeffrey D. Will (Author)

9780123749437

Hardback, published 31 July 2009

448 pages, 257 illustrations
23.4 x 19 x 2.8 cm, 1.06 kg

Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this book, VR developers Alan Craig, William Sherman, and Jeffrey Will examine a comprehensive collection of current,unique, and foundational VR applications in a multitude of fields, such as business, science, medicine, art, entertainment, and public safety among others.An insider’s view of what works, what doesn’t work, and why, Developing Virtual Reality Applications explores core technical information and background theory as well as the evolution of key applications from their genesis to their most current form. Developmental techniques are cross-referenced between different applications linking information to describe overall VR trends and fundamental best practices. This synergy, coupled with the most up to date research being conducted, provides a hands-on guide for building applications, and an enhanced, panoramic view of VR development. Developing Virtual Reality Applications is an indispensable one-stop reference for anyone working in this burgeoning field.

1. INTRODUCTION TO VIRTUAL REALITY 2. BUSINESS AND MANUFACTURING 3. SCIENCE APPLICATIONS 4. MEDICAL APPLICATIONS 5. EDUCATION APPLICATIONS 6. LOCATION WALKABOUT APPLICATIONS 7. PUBLIC SAFETY & MILITARY APPLICATIONS 8. ART APPLICATIONS9. ENTERTAINMENT APPLICATIONS 10. PULLING IT ALL TOGETHER

Subject Areas: Virtual reality [UYV]

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