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C++ Gems
Programming Pearls from The C++ Report
Presents the pinnacle of writing on C++ by renowned experts in the field, and is a must-read for today's C++ programmer.
Stanley B. Lippman (Edited by)
9780135705810, SIGS
Paperback, published 13 December 1997
628 pages
23.5 x 15.6 x 3.6 cm, 0.895 kg
'Stan has assembled a truly remarkable collection, valuable not just for its historical interest but also for its technical merit. The time spent reading these articles will be valuable investment for anyone who uses C++.' Robert Murray, from the Foreword
The support of the C++ Report by the pioneers of the language has always made it a popular magazine. Stan Lippman, former C++ Report Editor (and best-selling author), brings you pearls of wisdom for getting the most out of C++. This carefully selected collection covers the first seven years of the C++ Report, from January 1989 through December 1995. It presents the pinnacle of writing on C++ by renowned experts in the field, and is a must-read for today's C++ programmer. It contains tips, tricks, proven strategies, easy-to-follow techniques, and usable source code. This collection includes the work of John J. Barton, Pete Becker, Bill Berg, Grady Booch, Tom Cargill, Steve Clamage, James Coplien, Steve Dewhurst, Richard Hickey, David Jordan, Michael Kim, Andy Koenig, Tasos Kontogiorgos, Josée Lajoie, Doug Lea, Nathan Myers, Lee Nackman, Ed Rowlance, Doug Schmidt, Jerry Schwarz, Bjarne Stroustrup, Steve Teale, Michael Stiemann, Todd Veldhuizen, Mike Vilot, John Vlissides, and Jim Waldo.
Introduction: the C++ report - so far S. Lippman
First Thoughts: 1. Standardizing C++ B. Stroustrup
2. Retrospective T. Cargill
Section I. A Focus on Programming Design: Part I. Library Design in C++: 3. Library design using C++ B. Stroustrup
4. The GNU C++ library D. Lea
5. The design and architecture of tools.h++ T. Keffer
6. Simplifying the Booch components G. Booch and M. Vilot
7. Design generalization in the C++ standard library M. Vilot
Part II. Software Design/Patterns in C++: 8. A case study of C++ design evolution D. Schmidt
9. Distributed abstract interface J. Coplien
10. Pattern hatching J. Vlissides
Section II. A Focus on Programming Idioms: Part III. C++ Programming: 11. How to write Buggy programs A. Koenig
12. A dynamic vector is harder than it looks T. Cargill
13. Writing multithreaded applications in C++ P. Becker
14. Transplanting a tree-recursive LISP algorithm to C++ S. Teale
Part IV. Special Programming Idioms: 15. Class derivation and emulation of virtual contructors D. Jordan
16. Virtual constructors revisited T. Cargill
17. Initializing static variables in C++ Library J. Schwarz
18. Objects as return values M. Tiemann
19. Applying the copy constructor S. Lippman
Section III. A Focus on Applications: Part V. Experience Case Studies: 20. O-O benefits of Pascal to C++ conversion J. Waldo
21. A C++ template-based application architecture T. Kontogiorgos and M. Kim
22. An object-oriented framework for I/O B. Berg and E. Rowlance
Part VI. Distributed Object Computing in C++: 23. Distributed object computing in C++ S. Vinoski and D. Schmidt
24. Comparing alternative distributed programming techniques S. Vinoski and D. Schmidt
25. Comparing alternative server programming techniques S. Vinoski and D. Schmidt
Section IV. A Focus on Language: Part VII. Operators New and Delete: 26. Memory management in C++ N. Myers
27. Memory management, DLLs, and C++ P. Becker
28. Implementing new and delete S. Clamage
Part VIII. Exception Handling: 29. Exception handling: behind the scenes J. Lajoie
30. Exceptions and windowing systems P. Becker
31. Exception handling: a false sense of security T. Cargill
Part IX. Templates: 32. Standard C++ templates: new and improved, like your favorite detergent:-) J. Lajoie
33. A new and useful template technique: 'traits' N. Myers
34. Using C++ template metaprograms T. Veldhuizen
35. Expression templates T. Veldhuizen
36. What's that template argument about? J. Barton and L. Nackman
37. Algebra for C++ operators J. Barton and L. Nackman
38. Callbacks in C++ using template functors R. Hickey
Part X. Standard Template Library: 39. Standard template library M. Vilot
40. Making a vector fit for a standard B. Stroustrup
Last Thoughts: 41. A perspective on ISO C++ B. Stroustrup.
Subject Areas: Programming & scripting languages: general [UMX], Object-oriented programming [OOP UMN]
