{"product_id":"the-cambridge-handbook-of-cyber-behavior-2-volume-hardback-set-multiple-component-retail-product-9781107165250","title":"The Cambridge Handbook of Cyber Behavior 2 Volume Hardback Set (Multiple-component retail product) 9781107165250","description":"\u003cfont face=\"Georgia\"\u003e\r\n\u003cp\u003e\u003cfont size=\"6\"\u003eThe Cambridge Handbook of Cyber Behavior 2 Volume Hardback Set\u003c\/font\u003e\u003cbr\u003e\r\n\r\n\r\n\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eThis handbook explores a wide range of cyber behaviors to capture the most current scientific advances in the field.\u003c\/em\u003e\u003c\/p\u003e\r\n\r\n\r\n\u003cp\u003e\u003cfont size=\"4\"\u003eZheng Yan (Edited by)\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\u003cp\u003e\u003cfont size=\"3\"\u003e9781107165250, Cambridge University Press\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\u003cp\u003e\u003cfont size=\"3\"\u003eMultiple-component retail product, published 9 November 2023\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\u003cp\u003e\u003cfont size=\"3\"\u003e600 pages\u003cbr\u003e25.9 x 18.3 x 7.7 cm, 2.59 kg\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\r\n\r\n\u003cp align=\"justify\"\u003e\u003cem\u003e\u003cfont size=\"3\"\u003e'Written by experts from around the globe, this landmark well-written edited handbook provides to graduate students and researchers an excellent, detailed, comprehensive and insightful overview of behavioral perspectives to the understanding of everyday aspects of the cyber world. The handbook is a unique resource covering a full spectrum of behaviors.' Gustavo S. Mesch, University of Haifa, Israel\u003c\/font\u003e\u003c\/em\u003e\u003c\/p\u003e\r\n\r\n\u003cp align=\"justify\"\u003e\u003cstrong\u003e\u003cfont size=\"3\"\u003eHuman behavior in cyber space is extremely complex. Change is the only constant as technologies and social contexts evolve rapidly. This leads to new behaviors in cybersecurity, Facebook use, smartphone habits, social networking, and many more. Scientific research in this area is becoming an established field and has already generated a broad range of social impacts. Alongside the four key elements (users, technologies, activities, and effects), the text covers cyber law, business, health, governance, education, and many other fields. Written by international scholars from a wide range of disciplines, this handbook brings all these aspects together in a clear, user-friendly format. After introducing the history and development of the field, each chapter synthesizes the most recent advances in key topics, highlights leading scholars and their major achievements, and identifies core future directions. It is the ideal overview of the field for researchers, scholars, and students alike.\u003c\/font\u003e\u003c\/strong\u003e\u003c\/p\u003e\r\n\r\n\u003cp\u003e\u003cfont size=\"3\"\u003eContents\u003cbr\u003e List of figures\u003cbr\u003e List of tables\u003cbr\u003e List of contributors\u003cbr\u003e Preface Zheng Yan\u003cbr\u003e Part I. Users in Cyber Behavior Yukang Xue and Lin Zhu: 1. The internet is for everyone Vint Cerf\u003cbr\u003e 2. Cyber behavior of the net generation Louis Leung and Cheng Chen\u003cbr\u003e 3. Digital divide among k-12 students Jennifer E. Dolan\u003cbr\u003e 4. Cyber behavior for child and adolescent development Hui Li, Fuxing Wang, and Kaveri Subrahmanyam\u003cbr\u003e 5. Online celebrities and cyber marketing Elmira Djafarova\u003cbr\u003e 6. Cyber-bullying in Greece Constantinos M. Kokkinos and Nafsika Antoniadou\u003cbr\u003e 7. Cyber partner abuse Sarah Taylor and Yan Xia\u003cbr\u003e Part II. Technologies in Cyber Behavior Lin Zhu and Yukang Xue: 8. Social media in tourism and hospitality Benxiang Zeng and Rolf Gerritsen\u003cbr\u003e 9. Serious games and cyber behavior Elizabeth A. Boyle, Thomas Hainey, and James M. E. Boyle\u003cbr\u003e 10. Mobile games for learning Filippos Giannakas, Andreas Papasalouros, Georgios Kambourakis, Stefanos Gritzalis, and Ioannis Voyiatzis\u003cbr\u003e 11. Computer simulations in science education Amanda L. Gonczi, Lara K.T. Smetana, and Randy L. Bell\u003cbr\u003e 12. Immersive technologies Jorge Bacca-Acosta, Paul Anirban Palm, Cecilia Avila-Garzon, and Ramon Fabregat Gesa\u003cbr\u003e 13. Virtual worlds through virtual reality and augmented reality Karolina Małagocka, Grzegorz Mazurek and Andreas Kaplan\u003cbr\u003e 14. Electronic activity monitoring Zakkoyya H. Lewis and Ursela S. Christopherson\u003cbr\u003e 15. Voice-powered artificial intelligence Francesca Pucciarelli and Andreas Kaplan\u003cbr\u003e 16. Emails and cyber work Rita Mano\u003cbr\u003e Part III. Activities in Cyber Behavior Lin Zhu and Yukang Xue: 17. Adolescents' use of digital health information Karen M. Scott, Jaimie L. Freeman, Tiffany B. Allen, and Patrina H. Y. Caldwell\u003cbr\u003e 18. Cybertourism Marios Sotiriadis\u003cbr\u003e 19. Online reviews and consumer decisions Rae Yule Kim\u003cbr\u003e 20. Generation z and digital marketing Anni Katriina Mäkitalo, Heikki Karjaluoto, and Outi Niininen\u003cbr\u003e 21. Pitfalls of social interaction in online group learning Karel Kreijns, Joshua Weidlich, and Paul A. Kirschner\u003cbr\u003e 22. Social virtual environments for neuroscience and mental health Andrea Gaggioli, Thomas D. Parsons, and Giuseppe Riva\u003cbr\u003e 23. Social media in the workplace Victoria Brown, Marc Cubrich, and Daly Vaughn\u003cbr\u003e 24. Social media and political participation Thomas J. Johnson and Taeyoung Lee\u003cbr\u003e 25. Crisis informatics Christian Reuter and Marc-André Kaufhold\u003cbr\u003e 26. Online dating Sabrina A. Huang and Jeffrey Hancock\u003cbr\u003e 27. Digital religion Adam Bajan and Heidi A. Campbell\u003cbr\u003e 28.Cyberbullying Peter K. Smith\u003cbr\u003e Part IV. Effects in Cyber Behavior Yukang Xue and Lin Zhu: 29. Social media and psychological well-being Chia-chen Yang and Pavica Sheldon\u003cbr\u003e 30. Video game effects Whitney DeCamp, Rebecca Sevin, Kevin Daly, and Ryan Castillo\u003cbr\u003e 31. Serious games in mental health treatment Jessica Huss and Christiane Eichenberg\u003cbr\u003e 32. Gaming disorder Cecilia Cheng and Ka-wai Alison Li\u003cbr\u003e 33. Problematic mobile phone use José de Sola, Hernán Talledo, Gabriel Rubio, and Fernando Rodríguez de Fonseca\u003cbr\u003e 34. Treatment and interventions for addictive behaviors in cyberspace Wen Li (Vivien) Anthony and Eric Garland\u003cbr\u003e 35. Electronic aggression Jacek Pyżalski\u003cbr\u003e 36. Cyberbullying in the 21st century schools Izabela Zych, Rosario Del Rey, and Rosario Ortega-Ruiz\u003cbr\u003e 37. Hate speech and adolescents Sebastian Wachs, Michelle F. Wright, and Jun Sung Hong\u003cbr\u003e 38. Cyber racism Ana-Maria Bliuc, Nicholas Faulkner, Andrew Jakubowicz, and Craig McGarty\u003cbr\u003e 39. Cyberdeception Amber N. Schroeder and Julia H. Whitaker.\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\u003cp\u003e\u003cfont size=\"3\"\u003eSubject Areas: Psychology [\u003ca title=\"See our other books on Psychology\" href=\"https:\/\/freshlyprintedbooks.co.uk\/search?q=%22Psychology%20%5BJM%5D%22\"\u003eJM\u003c\/a\u003e]\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\r\n\u003c\/font\u003e","brand":"Cambridge University Press","offers":[{"title":"Brand New","offer_id":52415681036568,"sku":"9781107165250","price":290.35,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0730\/2037\/5320\/files\/9781107165250i.jpg?v=1784422831","url":"https:\/\/freshlyprintedbooks.co.uk\/products\/the-cambridge-handbook-of-cyber-behavior-2-volume-hardback-set-multiple-component-retail-product-9781107165250","provider":"Freshly Printed Books","version":"1.0","type":"link"}