{"product_id":"roadmapping-extended-reality-fundamentals-and-applications-hardback-9781119865148","title":"Roadmapping Extended Reality; Fundamentals and Applications (Hardback) 9781119865148","description":"\u003cfont face=\"Georgia\"\u003e\r\n\u003cp\u003e\u003cfont size=\"6\"\u003eRoadmapping Extended Reality\u003c\/font\u003e\u003cbr\u003e\r\n\u003cfont size=\"5\"\u003eFundamentals and Applications\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\r\n\r\n\r\n\u003cp\u003e\u003cfont size=\"4\"\u003eMariano Alcañiz (Edited by), M Alcañiz (Author), Marco Sacco (Edited by), Jolanda G. Tromp (Edited by)\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\u003cp\u003e\u003cfont size=\"3\"\u003e9781119865148, Wiley\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\u003cp\u003e\u003cfont size=\"3\"\u003eHardback, published 19 October 2022\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\u003cp\u003e\u003cfont size=\"3\"\u003e384 pages\u003cbr\u003e1 x 1 x 1 cm, 0.454 kg\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\r\n\r\n\r\n\r\n\u003cp align=\"justify\"\u003e\u003cstrong\u003e\u003cfont size=\"3\"\u003e\u003cb\u003eROADMAPPING EXTENDED REALITY\u003c\/b\u003e  \u003cp\u003e\u003cb\u003eThis book offers a comprehensive overview of the technological aspects of Extended Realities (XR) and discusses the main challenges and future directions in the field.\u003c\/b\u003e \u003c\/p\u003e\n\u003cp\u003eThis book is important and timely – XR technologies have overcome the 3 main aspects that were holding it back from mainstream adoption: cost, cables, and size. However, there are many aspects of XR technologies that are now going to be explored and developed that still need urgent research in terms of security, privacy, health and safety, long-term effects, addiction risks, and age-related developmental concerns, and the aim of the book is to inform all readers of these open issues and challenges. There are currently a great number of interdisciplinary researchers and developers working in the XR R\u0026amp;D field. Recently, XR technologies moved from the Gartner Hype Cycle onto the Plateau of Productivity on the Gartner Hype Cycle signaling that the fundamental XR technologies are now deemed mature technologies and ready for deployment in a wide variety of application areas. Corroborated by the fact that XR technologies are part of the future Metaverse, a concept that went rapidly mainstream during the time of writing of this book. \u003c\/p\u003e\n\u003cp\u003e\u003ci\u003eRoadmapping Extended Reality\u003c\/i\u003e is divided into two parts: (1) fundamentals and (2) applications. The first part covers the main technological aspects of XR. The chapters in this section review and discuss relevant fundamental concepts of XR, the actual state-of-the-art, and future challenges. The second part of the book focuses on covering a wide range of applications of XR including a future roadmap. All in all, the book offers a snapshot of the state-of-the-art in XR and addresses the needs of a multidisciplinary audience working in both academia and the industry, as well as stakeholders at government agencies and non-profit organizations. \u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eAudience\u003c\/b\u003e\u003cbr\u003e This book is aimed at academic and industrial developers, exploring and developing applications in the XR, VR, AR, AI, smart IoT, 4th Industrial Revolution space, including those that are solving technology requirements, human factors, evaluation methodology advances, and ROI investigations.\u003c\/p\u003e\u003c\/font\u003e\u003c\/strong\u003e\u003c\/p\u003e\r\n\r\n\u003cp\u003e\u003cfont size=\"3\"\u003e\u003cp\u003eForeword xv\u003c\/p\u003e \u003cp\u003ePreface xvii\u003c\/p\u003e \u003cp\u003e\u003cb\u003e1 Future Directions for XR 2021-2030: International Delphi Consensus Study 1\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eJolanda G. Tromp, Gabriel Zachmann, Jerome Perret and Beatrice Palacco\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e1.1 Introduction 2\u003c\/p\u003e \u003cp\u003e1.2 XR and the Delphi Study Forecast 4\u003c\/p\u003e \u003cp\u003e1.3 Key Enabling R\u0026amp;D Prerequisites, Concerns and Targets 15\u003c\/p\u003e \u003cp\u003e1.4 Future Research Agenda and Roadmap 21\u003c\/p\u003e \u003cp\u003e1.5 Near-Term Challenges 26\u003c\/p\u003e \u003cp\u003eAcknowledgments 31\u003c\/p\u003e \u003cp\u003eReferences 31\u003c\/p\u003e \u003cp\u003e\u003cb\u003e2 Digital Narratives in Extended Realities 35\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eLuis Emilio Bruni, Nele Kadastik, Thomas Anthony Pedersen and Hossein Dini\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e2.1 Introduction 36\u003c\/p\u003e \u003cp\u003e2.2 XR and Interactive Digital Narratives (IDN) 37\u003c\/p\u003e \u003cp\u003e2.3 Domains of Applications 47\u003c\/p\u003e \u003cp\u003e2.4 Future Perspectives 52\u003c\/p\u003e \u003cp\u003eReferences 55\u003c\/p\u003e \u003cp\u003e\u003cb\u003e3 Haptic Interfaces 63\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eJerome Perret\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e3.1 Introduction 63\u003c\/p\u003e \u003cp\u003e3.2 State-of-the-Art 65\u003c\/p\u003e \u003cp\u003e3.3 Scientific and Technological Challenges 66\u003c\/p\u003e \u003cp\u003e3.4 Application-Specific Challenges 69\u003c\/p\u003e \u003cp\u003e3.5 Future Research Agenda and Roadmap 71\u003c\/p\u003e \u003cp\u003eReferences 73\u003c\/p\u003e \u003cp\u003e\u003cb\u003e4 Immersive Sound for XR 75\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eArcadio Reyes-Lecuona, Tifanie Bouchara and Lorenzo Picinali\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e4.1 Introduction 75\u003c\/p\u003e \u003cp\u003e4.2 Immersive Audio Rendering for XR 77\u003c\/p\u003e \u003cp\u003e4.3 Technological Challenges 81\u003c\/p\u003e \u003cp\u003e4.4 Envisioning Applications 88\u003c\/p\u003e \u003cp\u003e4.5 Future Research Agenda and Roadmap 94\u003c\/p\u003e \u003cp\u003eAcknowledgments 96\u003c\/p\u003e \u003cp\u003eReferences 96\u003c\/p\u003e \u003cp\u003e\u003cb\u003e5 Visual Interfaces in XR 103\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eRubén Mohedano and Julio Chaves\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e5.1 Introduction 103\u003c\/p\u003e \u003cp\u003e5.2 Definitions 104\u003c\/p\u003e \u003cp\u003e5.3 Visual Interfaces Building Blocks 105\u003c\/p\u003e \u003cp\u003e5.4 Visual Interfaces in VR 108\u003c\/p\u003e \u003cp\u003e5.5 Visual Interfaces in AR 119\u003c\/p\u003e \u003cp\u003e5.6 Future Research Agenda and Roadmap 128\u003c\/p\u003e \u003cp\u003eReferences 132\u003c\/p\u003e \u003cp\u003e\u003cb\u003e6 XR and Metaverse Software Platforms 135\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eLorenzo Cappannari and Antony Vitillo\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e6.1 Introduction 136\u003c\/p\u003e \u003cp\u003e6.2 Enabling Platforms 138\u003c\/p\u003e \u003cp\u003e6.3 Content Platforms 143\u003c\/p\u003e \u003cp\u003e6.4 Human-Centered Platforms 146\u003c\/p\u003e \u003cp\u003e6.5 Utility Platforms 149\u003c\/p\u003e \u003cp\u003e6.6 Application Platforms 152\u003c\/p\u003e \u003cp\u003e6.7 Future Research Agenda and Roadmap 154\u003c\/p\u003e \u003cp\u003eReferences 155\u003c\/p\u003e \u003cp\u003e\u003cb\u003e7 Human Perception Engineering 157\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eEvan G. Center, Katherine Mimnaugh, Jukka Häkkinen and Steven M. Lavalle\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e7.1 Introduction 157\u003c\/p\u003e \u003cp\u003e7.2 XR and Human Perception 165\u003c\/p\u003e \u003cp\u003e7.3 Future Research Agenda and Roadmap 167\u003c\/p\u003e \u003cp\u003eFunding 177\u003c\/p\u003e \u003cp\u003eReferences 177\u003c\/p\u003e \u003cp\u003e\u003cb\u003e8 Extended Reality and Artificial Intelligence: Synergic Approaches in Real World Applications 183\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eMaria di Summa, Vito Reno, Pierluigi Dibari, Gaetano Pernisco, Marco Sacco and Ettore Stella\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e8.1 Introduction 183\u003c\/p\u003e \u003cp\u003e8.2 XR and Artificial Intelligence 186\u003c\/p\u003e \u003cp\u003e8.3 Future Research Agenda and Roadmap 189\u003c\/p\u003e \u003cp\u003eReferences 190\u003c\/p\u003e \u003cp\u003e\u003cb\u003e9 Extended Reality \u0026amp; The Backbone: Towards a 3D Mirrorworld 193\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eJolanda G. Tromp\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e9.1 Introduction 194\u003c\/p\u003e \u003cp\u003e9.2 Critical Uncertainties for the Future of XR 200\u003c\/p\u003e \u003cp\u003e9.3 XR and Decentralization: Blockchain Infrastructure 208\u003c\/p\u003e \u003cp\u003e9.4 XR and the Backbone: Enabling Critical Functionalities 211\u003c\/p\u003e \u003cp\u003e9.5 XR Open Sharing and Interoperability 216\u003c\/p\u003e \u003cp\u003e9.6 Future Research Agenda and Roadmap 220\u003c\/p\u003e \u003cp\u003eAcknowledgments 223\u003c\/p\u003e \u003cp\u003eReferences 223\u003c\/p\u003e \u003cp\u003e\u003cb\u003e10 Human Factors and Ergonomics 229\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eMarta Mondellini, Vera Colombo, Sara Arlati, Glyn Lawson and Sue Cobb\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e10.1 Introduction 230\u003c\/p\u003e \u003cp\u003e10.2 XR and Human Factors 231\u003c\/p\u003e \u003cp\u003e10.3 Future Research Agenda and Roadmap 244\u003c\/p\u003e \u003cp\u003eAcknowledgments 248\u003c\/p\u003e \u003cp\u003eReferences 249\u003c\/p\u003e \u003cp\u003e\u003cb\u003e11 XR and Neurorehabilitation 257\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eSara Arlati and Davide Borghetti\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e11.1 Introduction 258\u003c\/p\u003e \u003cp\u003e11.2 XR and Neurorehabilitation 259\u003c\/p\u003e \u003cp\u003e11.3 Future Research Agenda and Roadmap 268\u003c\/p\u003e \u003cp\u003eReferences 273\u003c\/p\u003e \u003cp\u003e\u003cb\u003e12 Use of XR’s Technologies for Consumer Behavior Analysis 283\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eCristina Gil-Lopez, Jaime Guixeres, Javier Marín-Morales and Mariano Alcañiz\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e12.1 Introduction 283\u003c\/p\u003e \u003cp\u003e12.2 The Concept of Virtual Consumer Experience 284\u003c\/p\u003e \u003cp\u003e12.3 A Framework for the Use of XR in Consumer Behavior Research 288\u003c\/p\u003e \u003cp\u003e12.4 Future Research Agenda and Roadmap 299\u003c\/p\u003e \u003cp\u003eReferences 301\u003c\/p\u003e \u003cp\u003e\u003cb\u003e13 XR for Industrial Training \u0026amp; Maintenance 309\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eLuca Greci\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e13.1 Introduction 309\u003c\/p\u003e \u003cp\u003e13.2 XR and Industrial Training and Maintenance 311\u003c\/p\u003e \u003cp\u003e13.3 Future Research Agenda and Roadmap 316\u003c\/p\u003e \u003cp\u003eReferences 318\u003c\/p\u003e \u003cp\u003e\u003cb\u003e14 Use of XR Technologies for the Assessment and Training of Leadership Skills 321\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eElena Parra, Mariano Alcañiz, Cristina Giglio and Irene Alice Chicchi Giglioli\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e14.1 What is Leadership? 322\u003c\/p\u003e \u003cp\u003e14.2 Leadership Assessment: Explicit Methods 322\u003c\/p\u003e \u003cp\u003e14.3 Leadership Biomarkers: Organizational Neuroscience 323\u003c\/p\u003e \u003cp\u003e14.4 Extended Reality Technologies and Leadership Assessment 327\u003c\/p\u003e \u003cp\u003e14.5 Future Research Agenda and Roadmap 330\u003c\/p\u003e \u003cp\u003eReferences 331\u003c\/p\u003e \u003cp\u003e\u003cb\u003e15 Surgery Applications: Expanding Surgeons’ Capabilities 337\u003cbr\u003e \u003c\/b\u003e\u003ci\u003eJose M Sabater-Navarro, Jose M Vicente-Samper, Sofia Aledo and Pedro L. Solarte\u003c\/i\u003e\u003c\/p\u003e \u003cp\u003e15.1 Introduction 337\u003c\/p\u003e \u003cp\u003e15.2 XR and Surgery 338\u003c\/p\u003e \u003cp\u003e15.3 Future Research Agenda and Roadmap 351\u003c\/p\u003e \u003cp\u003eReferences 352\u003c\/p\u003e \u003cp\u003eIndex 357\u003c\/p\u003e\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\u003cp\u003e\u003cfont size=\"3\"\u003eSubject Areas: Computer science [\u003ca title=\"See our other books on Computer science\" href=\"https:\/\/freshlyprintedbooks.co.uk\/search?q=%22Computer%20science%20%5BUY%5D%22\"\u003eUY\u003c\/a\u003e]\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\r\n\u003c\/font\u003e","brand":"Wiley-Scrivener","offers":[{"title":"Brand New","offer_id":52430981333272,"sku":"9781119865148","price":127.89,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0730\/2037\/5320\/files\/9781119865148.jpg?v=1784767548","url":"https:\/\/freshlyprintedbooks.co.uk\/products\/roadmapping-extended-reality-fundamentals-and-applications-hardback-9781119865148","provider":"Freshly Printed Books","version":"1.0","type":"link"}