{"product_id":"gaming-utopia-ludic-worlds-in-art-design-and-media-hardback-9780253054487","title":"Gaming Utopia; Ludic Worlds in Art, Design, and Media (Hardback) 9780253054487","description":"\u003cfont face=\"Georgia\"\u003e\r\n\u003cp\u003e\u003cfont size=\"6\"\u003eGaming Utopia\u003c\/font\u003e\u003cbr\u003e\r\n\u003cfont size=\"5\"\u003eLudic Worlds in Art, Design, and Media\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\r\n\r\n\r\n\u003cp\u003e\u003cfont size=\"4\"\u003eClaudia Costa Pederson (Author)\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\u003cp\u003e\u003cfont size=\"3\"\u003e9780253054487\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\u003cp\u003e\u003cfont size=\"3\"\u003eHardback, published 6 April 2021\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\u003cp\u003e\u003cfont size=\"3\"\u003e280 pages, 27 b\u0026amp;w illus. - 27 Illustrations, black and white\u003cbr\u003e22.9 x 15.2 x 2.6 cm, 0.522 kg\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\r\n\r\n\r\n\r\n\u003cp align=\"justify\"\u003e\u003cstrong\u003e\u003cfont size=\"3\"\u003e\u003cp\u003eIn \u003ci\u003eGaming Utopia: Ludic Worlds in Art, Design, and Media\u003c\/i\u003e, Claudia Costa Pederson analyzes modernist avant-garde and contemporary video games to challenge the idea that gaming is an exclusively white, heterosexual, male, corporatized leisure activity and reenvisions it as a catalyst for social change. \u003c\/p\u003e \u003cp\u003eBy looking at over fifty projects that together span a century and the world, Pederson explores the capacity for sociopolitical commentary in virtual and digital realms and highlights contributions to the history of gaming by women, queer, and transnational artists. The result is a critical tool for understanding video games as imaginative forms of living that offer alternatives to our current reality. \u003c\/p\u003e \u003cp\u003eWith an interdisciplinary approach, \u003ci\u003eGaming Utopia\u003c\/i\u003e emphasizes how game design, creation, and play can become political forms of social protest and examines the ways that games as art open doors to a more just and peaceful world.\u003c\/p\u003e\u003c\/font\u003e\u003c\/strong\u003e\u003c\/p\u003e\r\n\r\n\u003cp\u003e\u003cfont size=\"3\"\u003e\u003cp\u003eAcknowledgments\u003cbr\u003eIntroduction\u003cbr\u003e1. The Avant-Garde Plays\u003cbr\u003e2. Action, Participation, and the Digital Avant-Garde\u003cbr\u003e3. Cybernetic Ecologies of Art and Counterculture\u003cbr\u003e4. Gaming Electronic Civil Disobedience\u003cbr\u003e5. A Dreampolitik of Persuasive and Other Queer Games\u003cbr\u003eConclusion: Unfinished Processes\u003cbr\u003eReferences\u003cbr\u003eIndex\u003c\/p\u003e\u003c\/font\u003e\u003c\/p\u003e\r\n\r\n\r\n\r\n\r\n\u003c\/font\u003e","brand":"Indiana University Press","offers":[{"title":"Brand New","offer_id":52525340623128,"sku":"9780253054487","price":52.79,"currency_code":"GBP","in_stock":true}],"url":"https:\/\/freshlyprintedbooks.co.uk\/products\/gaming-utopia-ludic-worlds-in-art-design-and-media-hardback-9780253054487","provider":"Freshly Printed Books","version":"1.0","type":"link"}